#pragma once
#include "global.h"
class Box
{
public:
	Box();
	~Box();
	void init(ID3D10Device* device, float scale);
	void draw();
private:
	DWORD mNumVertices;
	DWORD mNumFaces;

	ID3D10Device* md3dDevice;
	ID3D10Buffer* mVB;
	ID3D10Buffer* mIB;

	bool m_bInit;
};

